Indoor Volleyball


Players may play on one team in each league.  A team competes with 6 players, however, minimum number of players is 3.  All players must be signed up before the game begins.

Rock/paper/scissors determines which team receives the choice of either the serve or the court.

The best of three games will win matches. The first two games will be won by the team that first scores 25 points with a minimum two-point advantage (no scoring cap). In the third game, it will be won by the team that first scores 15 points with a minimum two-point advantage (no scoring cap). Point will be scored on each rally. If the receiving team wins the rally, they score a point and gain the serve.

Rest periods between games of a match shall be no longer than 2 minutes.

Each team is permitted 2, 30-second team time-outs per game.  Time-outs may be requested to an official only when the ball is dead and are not in effect until the official recognizes the time-out with a whistle or hand signal and vocal command.

Players are asked to wear tennis shoes for their own protection.  We will not permit anyone to play with hard-soled shoes or sandals.  Participants with casts (especially hand or wrist) will not be allowed to participate.


Upon earning the serve, players must rotate positions each time there is a new player serving for their team.

The server has 5 seconds to begin the serve from the time the official signals the serve with a whistle.

The service zone includes the full width of the 9-meter area behind the end lines.  The server may move freely within the service zone.  At the moment of the service hit or takeoff for a jump service, the server must be completely in the service zone and not touching the court (end line included) or the playing service outside the zone.  After the service, the player may skip or land outside the zone including the court.

If the server tosses the ball and does not serve it he does NOT need to let it bounce before he re-tosses it.

Net Service Is In Play. A served ball that hits the net does not result in the service team losing its serve.  The net serve is considered in-play, unless 1) it does not continue over the net or 2) lands outside the opposing team’s court-side untouched by the opposing team. 


The receiving team is not allowed to block or spike a served ball.

A spiker must contact the ball on his/her own side of the net, but may in the course of the follow through reach over (but not touch) the net.

Back line players while inside the attack zone (10 feet from the net) may not play the ball directly into the opposite court if contact is made when any part of the ball is above the top of the net.

The team that has affected the block shall have the right to three more contacts, with the blocker having the right to make the first of the three allowable hits.


A ball hit into the net, may still be kept in play (up to 3 hits) provided that a player does not make contact with the net.

Players may not touch the net.  If 2 opposing players touch the net simultaneously, the ball is declared dead and is replayed.


A ball hitting the ceiling, lights, rafters, etc. is playable (up to three hits) when it remains in the court-side of the team in play of the ball. A ball that makes contact with the same objects and proceeds to the opposing team’s side of the court is rendered a “side-out”.


The ball must be returned over the net in 3 hits or less.

It is legal to contact the ball with any part of the body as long as the ball rebounds immediately.  It may not “lay” against the body or forcefully kicked.  If a player touches the ball or the ball touches a player, it is considered as a play on the ball.  Except in the following case: A ball touching the body more than once in succession is legal when played off a hard-driven spiked ball, or blocked and played again by the blocker.

If 2 players on the same team contact the ball simultaneously, it counts as one contact, and any player may play the ball.

One may play the ball twice during a volley, but not twice in succession, unless played directly off a block.

When a ball touches a boundary line, it is considered in play.


Players are not permitted to scoop, hold, and lift or push the ball.  The ball may never be contacted with an open-hand underhanded motion.

 In addition, during the first hit of the team, except when serving, the ball may contact various parts of the body consecutively, provided the contacts occur during one action.

An official may (at their own discretion) penalize a team one point or loss of serve for intentionally delaying the game.


Each team may choose to rotate extra players into the server’s position on a continuous basis. In all substitutions participants must inform the official on the net and wait for the official to initiate the substitution.

All substitutions must be made within a 15-second time limit.  If changing time exceeds 15 seconds, a team time-out will be charged.  If a team has none of its 2 allotted team time-outs remaining, point or side-out will be awarded to the other team.  An injury substitution is not considered as one of the 2 allowable time outs.

If a player arrives after the first game of the match has started, and her/his name is on the roster, that player will be allowed to play in the game as a substitute if the team uses regular substitutions.


Under no circumstances should officials be threatened or physically or verbally abused.  Anyone physically or verbally abusing an official will immediately and automatically be suspended.  The suspension will remain in effect throughout the time necessary to clarify and verify the facts surrounding the action.  Permanent suspension may follow.

Teams and players have a further responsibility in acting to prevent their fans from abusing the officials and to help the officials control their spectators so that the game is not disrupted.  In instances where officials are threatened or physically abused by spectators, those teams that are identified with the spectators will be suspended indefinitely.

Any player ejected from a game for any reason will automatically be suspended from his team’s next game or until a review of the incident can be made.  Indefinite suspension may follow.


To be valid, a protest must be registered verbally with an official, and the supervisor must be advised at the time the incident occurs.  The game will then continue under protest.  Written support of protest must be presented to the sport administrator before NOON the following day.  If this procedure is not followed, the protest will be dropped and the incident closed.  Only rule misinterpretations may be protested.


Participants are responsible for any and all injuries sustained while participating in the Intramural program.  Please leave all jewelry at home.  Report all injuries to the supervisor.


A team consists of 6 players, 3 women/ 3 men or 4 women/ 2 men.  Teams may compete with 3, 4, or 5 players in the following male/female ratios: 2 women/ 1 man, 1 woman/ 2 men,  2 women/ 2 men;  3 women/ 2 men.

The serving order must alternate men and women.  (Exception, 2/1 and 3/2 player ratio)